Game systems
WatchBlocks combines a 2D block world with survival pressure, creative construction, procedural exploration, and systems you can automate or customize.
Survival loop & combat
Gather materials by mining and chopping, craft tools and armor, build shelter, farm food, and explore underground spaces. The day/night cycle changes the threat level: hostile slimes and skeletons are active dangers, while certain mobs burn in open daylight. Combat uses swords, ranged snowballs, tools, and environmental building.
When you die, a gravestone safely stores your items so you can return for recovery. The Slime Boss can be summoned with a Slime Summoner; its reward is the Slime Charm, which keeps slimes away.
Farming & water
Till dirt into farmland, plant seeds, and grow wheat, carrots, and cotton through multiple stages. Harvested crops feed progression and provide ingredients for items and colored cotton. Water flows and levels naturally; in Snow biomes, water can freeze.
Power, lasers & teleporters
The electrical system includes copper wires, Power Blocks, Pulse Lasers, and six colored teleporter plates: red, orange, yellow, green, blue, and purple. Power blocks and crafted components let builders create mechanical and transport-focused structures.
Structures
Worlds can contain dungeons and temples. The current release notes specifically call out the Desert Shrine and a Temple Locater item. Cheat-enabled structure teleportation can move you to nearby known structures.
Achievements, Collections & leaderboards
Collections track every block, item, mob, and biome you discover. Achievements reward milestones such as crafting, mining, farming, dungeon exploration, biome travel, companions, and boss encounters. Game Center leaderboards track blocks mined.
WatchBlocks Wiki